Sunday, March 16, 2008

Mind Games

Mind Gaming' Could Enter Market This Year
by Lisa Zyga

In an adapted version of the Harry Potter video game, players lift boulders and throw lightning bolts using only their minds. Just as physical movement changed the interface of gaming with Nintendo's Wii, the power of the mind may be the next big thing in video games.

And it may come soon. Emotiv, a company based in San Francisco, says its mind-control headsets will be on shelves later this year, along with a host of novel "biofeedback" games developed by its partners.

Several other companies - including EmSense in Monterey, California; NeuroSky in San Jose, California; and Hitachi in Tokyo - are also developing technology to detect players´ brainwaves and use them in next-gen video games.

The technology is based on medical technology that has been around for decades. Using a combination of EEGs (which reveal alpha waves that signify calmness), EMGs (which measure muscle movement), and ECGs and GSR (which measure heart rate and sweating), developers hope to create a picture of a player´s mental and physical state. Near infrared spectroscopy (NIRS), which monitors changes in blood oxygenation, could also be incorporated since it overcomes some of the interference problems with EEGs.

[...]

Another company, Interactive Productline in Sweden, has a game called Mindball, which isn´t a video game, but uses mind control technology that may lead to video mind-gaming. Two players sit across from each other at a table, focusing on a small white ball. The objective is to make the ball roll toward your opponent and away from you, using only your mind. Headbands measure the players´ alpha waves, and the ball rolls away from the player with the calmest mind.

"Instead of activity and adrenalin, it is calmness and focus that mark the truly successful Mindball Game player," the company explains on its Web site. "Mindball Game is unique amongst machines since it is not controlled by the player´s rational and strategic thoughts and decisions. On the contrary, the participants are dependent on the body´s own intuitive reactions."

Full Story...
Emotiv video demo

Seems like this system still needs quite some work. Lot of visible lag.

MindBall

2 comments:

  1. Great! still in the early stages of development, but can become very cool! I want to play mindball!

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